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Bug 41477
Отсутствует поддержка WebGL на chromium / chromium-gost на виртуальной машине
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chrome://gpu/
chrome-gpu.txt (text/plain), 25.65 KB, created by
Evgeny Shesteperov
on 2021-12-01 18:23:02 MSK
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hide
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Description:
chrome://gpu/
Filename:
MIME Type:
Creator:
Evgeny Shesteperov
Created:
2021-12-01 18:23:02 MSK
Size:
25.65 KB
patch
obsolete
>Graphics Feature Status >Canvas: Software only, hardware acceleration unavailable >Canvas out-of-process rasterization: Disabled >Compositing: Software only. Hardware acceleration disabled >Multiple Raster Threads: Enabled >Out-of-process Rasterization: Disabled >OpenGL: Disabled >Rasterization: Software only. Hardware acceleration disabled >Raw Draw: Disabled >Skia Renderer: Enabled >Video Decode: Software only. Hardware acceleration disabled >Vulkan: Disabled >WebGL: Software only, hardware acceleration unavailable >WebGL2: Software only, hardware acceleration unavailable >Problems Detected >Accelerated video decode has been disabled, either via blocklist, about:flags or the command line. >Disabled Features: video_decode >Gpu compositing has been disabled, either via blocklist, about:flags or the command line. The browser will fall back to software compositing and hardware acceleration will be unavailable. >Disabled Features: gpu_compositing >ANGLE Features >allow_compressed_formats (Frontend workarounds): Enabled: true >Allow compressed formats >disable_anisotropic_filtering (Frontend workarounds): Disabled >Disable support for anisotropic filtering >disable_program_binary (Frontend features) anglebug:5007: Disabled >Disable support for GL_OES_get_program_binary >disable_program_caching_for_transform_feedback (Frontend workarounds): Disabled >On some GPUs, program binaries don't contain transform feedback varyings >enableCompressingPipelineCacheInThreadPool (Frontend workarounds) anglebug:4722: Disabled: false >Enable compressing pipeline cache in thread pool. >enableProgramBinaryForCapture (Frontend features) anglebug:5658: Disabled >Even if FrameCapture is enabled, enable GL_OES_get_program_binary >enable_capture_limits (Frontend features) anglebug:5750: Disabled >Set the context limits like frame capturing was enabled >forceInitShaderVariables (Frontend features): Disabled >Force-enable shader variable initialization >forceRobustResourceInit (Frontend features) anglebug:6041: Disabled >Force-enable robust resource init >lose_context_on_out_of_memory (Frontend workarounds): Enabled: true >Some users rely on a lost context notification if a GL_OUT_OF_MEMORY error occurs >scalarize_vec_and_mat_constructor_args (Frontend workarounds) 1165751: Disabled: false >Always rewrite vec/mat constructors to be consistent >sync_framebuffer_bindings_on_tex_image (Frontend workarounds): Disabled >On some drivers TexImage sometimes seems to interact with the Framebuffer >allocateNonZeroMemory (Vulkan features) anglebug:4384: Disabled: false >Fill new allocations with non-zero values to flush out errors. >allowGenerateMipmapWithCompute (Vulkan features) anglebug:4551: Disabled: maxComputeWorkGroupInvocations >= 256 && (isNvidia || (isAMD && !IsWindows())) >Use the compute path to generate mipmaps on devices that meet the minimum requirements, and the performance is better. >asyncCommandQueue (Vulkan features) anglebug:4324: Disabled: false >Use CommandQueue worker thread to dispatch work to GPU. >basicGLLineRasterization (Vulkan features): Disabled >Enable the use of pixel shader patching to implement OpenGL basic line rasterization rules >bindEmptyForUnusedDescriptorSets (Vulkan workarounds) anglebug:2727: Disabled: IsAndroid() && isQualcomm >Gaps in bound descriptor set indices causes the post-gap sets to misbehave >bresenhamLineRasterization (Vulkan features): Enabled: true >Enable Bresenham line rasterization via VK_EXT_line_rasterization extension >clampPointSize (Vulkan workarounds) anglebug:2970: Disabled: isNvidia && nvidiaVersion.major < uint32_t(IsWindows() ? 430 : 421) >The point size range reported from the API is inconsistent with the actual behavior >compress_vertex_data (Vulkan workarounds): Disabled: false >Compress vertex data to smaller data types when possible. Using this feature makes ANGLE non-conformant. >deferFlushUntilEndRenderPass (Vulkan workarounds) https://issuetracker.google.com/issues/166475273: Enabled: !isQualcomm >Allow glFlush to be deferred until renderpass ends >depth_clamping (Vulkan workarounds) anglebug:3970: Disabled: isNvidia && mPhysicalDeviceFeatures.depthClamp && ExtensionFound("VK_EXT_depth_clip_enable", deviceExtensionNames) && (!IsLinux() || nvidiaVersion.major > 418u) >The depth value is not clamped to [0,1] for floating point depth buffers. >directSPIRVGeneration (Vulkan features) anglebug:4889: Disabled >Direct translation to SPIR-V. >disableFifoPresentMode (Vulkan workarounds) anglebug:3153: Disabled: IsLinux() && isIntel >VK_PRESENT_MODE_FIFO_KHR causes random timeouts >disableFlippingBlitWithCommand (Vulkan workarounds) anglebug:3498: Disabled: IsAndroid() && isQualcomm >vkCmdBlitImage with flipped coordinates blits incorrectly. >disallowSeamfulCubeMapEmulation (Vulkan workarounds) anglebug:3243: Disabled: IsWindows() && isAMD >Seamful cube map emulation misbehaves on some drivers, so it's disallowed >emulateR32fImageAtomicExchange (Vulkan workarounds) anglebug:5535: Enabled: true >Emulate r32f images with r32ui to support imageAtomicExchange. >emulateTransformFeedback (Vulkan features) anglebug:3205: Enabled: (!mFeatures.supportsTransformFeedbackExtension.enabled && mPhysicalDeviceFeatures.vertexPipelineStoresAndAtomics == 1U) >Emulate transform feedback as the VK_EXT_transform_feedback is not present. >emulatedPrerotation180 (Vulkan features) anglebug:4901: Disabled >Emulate 180-degree prerotation. >emulatedPrerotation270 (Vulkan features) anglebug:4901: Disabled >Emulate 270-degree prerotation. >emulatedPrerotation90 (Vulkan features) anglebug:4901: Disabled >Emulate 90-degree prerotation. >enableMultisampledRenderToTexture (Vulkan workarounds) anglebug:4937: Enabled: mFeatures.supportsMultisampledRenderToSingleSampled.enabled || !(IsApple() && isSwiftShader) && !(IsWindows() && (isIntel || isAMD)) >Expose EXT_multisampled_render_to_texture >enablePreRotateSurfaces (Vulkan features) anglebug:3502: Disabled: IsAndroid() && supportsNegativeViewport >Enable Android pre-rotation for landscape applications >enablePrecisionQualifiers (Vulkan features) anglebug:3078: Enabled: !(IsPixel2(mPhysicalDeviceProperties.vendorID, mPhysicalDeviceProperties.deviceID) && (mPhysicalDeviceProperties.driverVersion < kPixel2DriverWithRelaxedPrecision)) && !IsPixel4(mPhysicalDeviceProperties.vendorID, mPhysicalDeviceProperties.deviceID) >Enable precision qualifiers in shaders >exposeNonConformantExtensionsAndVersions (Vulkan workarounds) anglebug:5375: Disabled: kExposeNonConformantExtensionsAndVersions >Expose GLES versions and extensions that are not conformant. >flushAfterVertexConversion (Vulkan workarounds) anglebug:3016: Disabled: IsAndroid() && IsNexus5X(mPhysicalDeviceProperties.vendorID, mPhysicalDeviceProperties.deviceID) >The memory barrier between the compute shader that converts vertex attributes and the vertex shader that reads from it is ineffective >forceD16TexFilter (Vulkan workarounds) anglebug:3452: Disabled: IsAndroid() && isQualcomm >VK_FORMAT_D16_UNORM does not support VK_FORMAT_FEATURE_SAMPLED_IMAGE_FILTER_LINEAR_BIT, which prevents OES_depth_texture from being supported. >forceDriverUniformOverSpecConst (Vulkan workarounds) http://issuetracker.google.com/173636783: Disabled: isQualcomm && mPhysicalDeviceProperties.driverVersion < kPixel4DriverWithWorkingSpecConstSupport >Forces using driver uniforms instead of specialization constants. >forceFallbackFormat (Vulkan workarounds): Disabled >Force a fallback format for angle_end2end_tests >forceFragmentShaderPrecisionHighpToMediump (Vulkan workarounds) https://issuetracker.google.com/184850002: Disabled: false >Forces highp precision in fragment shader to mediump. >forceMaxUniformBufferSize16KB (Vulkan workarounds) https://issuetracker.google.com/161903006: Disabled: isQualcomm && isAdreno540 >Force max uniform buffer size to 16K on some device due to bug >forceNearestMipFiltering (Vulkan workarounds): Disabled: false >Force nearest mip filtering when sampling. >force_nearest_filtering (Vulkan workarounds): Disabled: false >Force nearest filtering when sampling. >force_texture_lod_offset_1 (Vulkan workarounds): Disabled: false >Increase the minimum texture level-of-detail by 1 when sampling. >force_texture_lod_offset_2 (Vulkan workarounds): Disabled: false >Increase the minimum texture level-of-detail by 2 when sampling. >force_texture_lod_offset_3 (Vulkan workarounds): Disabled: false >Increase the minimum texture level-of-detail by 3 when sampling. >force_texture_lod_offset_4 (Vulkan workarounds): Disabled: false >Increase the minimum texture level-of-detail by 4 when sampling. >logMemoryReportCallbacks (Vulkan features): Disabled: false >Log each callback from VK_EXT_device_memory_report >logMemoryReportStats (Vulkan features): Disabled: false >Log stats from VK_EXT_device_memory_report each swap >padBuffersToMaxVertexAttribStride (Vulkan workarounds) anglebug:4428: Disabled: isAMD >Vulkan considers vertex attribute accesses to count up to the last multiple of the stride. This additional access supports AMD's robust buffer access implementation. AMDVLK in particular will return incorrect values when the vertex access extends into the range that would be the stride padding and the buffer is too small. This workaround limits GL_MAX_VERTEX_ATTRIB_STRIDE to a maximum value and pads up every buffer allocation size to be a multiple of the maximum stride. >perFrameWindowSizeQuery (Vulkan workarounds) anglebug:3623: Disabled: isIntel || (IsWindows() && isAMD) || IsFuchsia() >Vulkan swapchain is not returning VK_ERROR_OUT_OF_DATE when window resizing >persistentlyMappedBuffers (Vulkan features) anglebug:2162: Enabled: true >Persistently map buffer memory to reduce map/unmap IOCTL overhead. >preferAggregateBarrierCalls (Vulkan workarounds) anglebug:4633: Disabled: isNvidia || isAMD || isIntel >Single barrier call is preferred over multiple calls with fine grained pipeline stage dependency information >preferDrawClearOverVkCmdClearAttachments (Vulkan workarounds) https://issuetracker.google.com/166809097: Disabled: IsPixel2(mPhysicalDeviceProperties.vendorID, mPhysicalDeviceProperties.deviceID) >On some hardware, clear using a draw call instead of vkCmdClearAttachments in the middle of render pass due to bugs >preferSubmitAtFBOBoundary (Vulkan workarounds) https://issuetracker.google.com/187425444: Disabled: isARM >Submit commands to driver at each FBO boundary for performance improvements. >preferredLargeHeapBlockSize4MB (Vulkan workarounds) anglebug:4995: Enabled: !isQualcomm >Use 4 MB preferred large heap block size with AMD allocator >provokingVertex (Vulkan features): Enabled: true >Enable provoking vertex mode via VK_EXT_provoking_vertex extension >shadowBuffers (Vulkan features) anglebug:4339: Disabled: false >Allocate a shadow buffer for GL buffer objects to reduce glMap* latency. >supportsAndroidHardwareBuffer (Vulkan features): Disabled >VkDevice supports the VK_ANDROID_external_memory_android_hardware_buffer extension >supportsAndroidNativeFenceSync (Vulkan features) anglebug:2517: Disabled >VkDevice supports the EGL_ANDROID_native_fence_sync extension >supportsDepthStencilResolve (Vulkan features) anglebug:4836: Enabled: mFeatures.supportsRenderpass2.enabled && mDepthStencilResolveProperties.supportedDepthResolveModes != 0 >VkDevice supports the VK_KHR_depth_stencil_resolve extension with the independentResolveNone feature >supportsExternalFenceCapabilities (Vulkan features): Disabled: ExtensionFound("VK_KHR_external_fence_capabilities", deviceExtensionNames) >VkDevice supports the VK_KHR_external_fence_capabilities extension >supportsExternalFenceFd (Vulkan features) anglebug:2517: Disabled: ExtensionFound("VK_KHR_external_fence_fd", deviceExtensionNames) >VkDevice supports the VK_KHR_external_fence_fd extension >supportsExternalMemoryDmaBufAndModifiers (Vulkan features) anglebug:6248: Disabled: ExtensionFound("VK_EXT_external_memory_dma_buf", deviceExtensionNames) && ExtensionFound("VK_EXT_image_drm_format_modifier", deviceExtensionNames) >VkDevice supports the VK_EXT_external_memory_dma_buf and VK_EXT_image_drm_format_modifier extensions >supportsExternalMemoryFd (Vulkan features): Enabled: ExtensionFound("VK_KHR_external_memory_fd", deviceExtensionNames) >VkDevice supports the VK_KHR_external_memory_fd extension >supportsExternalMemoryFuchsia (Vulkan features): Disabled: ExtensionFound("VK_FUCHSIA_external_memory", deviceExtensionNames) >VkDevice supports the VK_FUCHSIA_external_memory extension >supportsExternalMemoryHost (Vulkan features): Enabled: ExtensionFound("VK_EXT_external_memory_host", deviceExtensionNames) >VkDevice supports the VK_EXT_external_memory_host extension >supportsExternalSemaphoreCapabilities (Vulkan features): Disabled: ExtensionFound("VK_KHR_external_semaphore_capabilities", deviceExtensionNames) >VkDevice supports the VK_KHR_external_semaphore_capabilities extension >supportsExternalSemaphoreFd (Vulkan features): Enabled: ExtensionFound("VK_KHR_external_semaphore_fd", deviceExtensionNames) >VkDevice supports the VK_KHR_external_semaphore_fd extension >supportsExternalSemaphoreFuchsia (Vulkan features): Disabled: ExtensionFound("VK_FUCHSIA_external_semaphore", deviceExtensionNames) >VkDevice supports the VK_FUCHSIA_external_semaphore extension >supportsFilteringPrecision (Vulkan features): Enabled: ExtensionFound("VK_GOOGLE_sampler_filtering_precision", deviceExtensionNames) >VkDevice supports the VK_GOOGLE_sampler_filtering_precision extension >supportsGGPFrameToken (Vulkan features): Disabled >VkDevice supports the VK_GGP_frame_token extension >supportsGeometryStreamsCapability (Vulkan features) anglebug:3206: Disabled: mTransformFeedbackFeatures.geometryStreams == 1U >Implementation supports the GeometryStreams SPIR-V capability. >supportsImageCubeArray (Vulkan features) anglebug:3584: Enabled: mPhysicalDeviceFeatures.imageCubeArray == 1U >VkDevice supports the imageCubeArray feature properly >supportsImageFormatList (Vulkan features) anglebug:5281: Disabled: (ExtensionFound("VK_KHR_image_format_list", deviceExtensionNames)) && !isSwiftShader >Enable VK_IMAGE_CREATE_MUTABLE_FORMAT_BIT by default for ICDs that support VK_KHR_image_format_list >supportsIncrementalPresent (Vulkan features): Disabled: ExtensionFound("VK_KHR_incremental_present", deviceExtensionNames) >VkDevice supports the VK_KHR_incremental_present extension >supportsIndexTypeUint8 (Vulkan features) anglebug:4405: Disabled: mIndexTypeUint8Features.indexTypeUint8 == 1U >VkDevice supports the VK_EXT_index_type_uint8 extension >supportsMultisampledRenderToSingleSampled (Vulkan features) anglebug:4836: Disabled: mFeatures.supportsRenderpass2.enabled && mFeatures.supportsDepthStencilResolve.enabled && mMultisampledRenderToSingleSampledFeatures.multisampledRenderToSingleSampled == 1U >VkDevice supports the VK_EXT_multisampled_render_to_single_sampled extension >supportsMultiview (Vulkan features) anglebug:6048: Enabled: mMultiviewFeatures.multiview == 1U >VkDevice supports the VK_KHR_multiview extension >supportsNegativeViewport (Vulkan features): Enabled: supportsNegativeViewport >The driver supports inverting the viewport with a negative height. >supportsPipelineStatisticsQuery (Vulkan features) anglebug:5430: Disabled: mPhysicalDeviceFeatures.pipelineStatisticsQuery == 1U >VkDevice supports the pipelineStatisticsQuery feature >supportsRenderPassLoadStoreOpNone (Vulkan features) anglebug:5371: Enabled: ExtensionFound("VK_EXT_load_store_op_none", deviceExtensionNames) >VkDevice supports VK_EXT_load_store_op_none extension. >supportsRenderPassStoreOpNoneQCOM (Vulkan features) anglebug:5055: Disabled: !mFeatures.supportsRenderPassLoadStoreOpNone.enabled && ExtensionFound("VK_QCOM_render_pass_store_ops", deviceExtensionNames) >VkDevice supports VK_QCOM_render_pass_store_ops extension. >supportsRenderpass2 (Vulkan features): Enabled: ExtensionFound("VK_KHR_create_renderpass2", deviceExtensionNames) >VkDevice supports the VK_KHR_create_renderpass2 extension >supportsShaderFloat16 (Vulkan features) anglebug:4551: Disabled: mShaderFloat16Int8Features.shaderFloat16 == 1U >VkDevice supports the VK_KHR_shader_float16_int8 extension and has the shaderFloat16 feature >supportsShaderStencilExport (Vulkan features): Enabled: ExtensionFound("VK_EXT_shader_stencil_export", deviceExtensionNames) >VkDevice supports the VK_EXT_shader_stencil_export extension >supportsSurfaceCapabilities2Extension (Vulkan features): Disabled >VkInstance supports the VK_KHR_get_surface_capabilities2 extension >supportsSurfaceProtectedCapabilitiesExtension (Vulkan features): Disabled >VkInstance supports the VK_KHR_surface_protected_capabilities extension >supportsSurfaceProtectedSwapchains (Vulkan features): Disabled: IsAndroid() >VkSurface supportsProtected for protected swapchains >supportsSwapchainColorspace (Vulkan features) anglebug:2514: Disabled >VkDevice supports the VK_EXT_swapchain_colorspace extension >supportsTransformFeedbackExtension (Vulkan features) anglebug:3206: Disabled: mTransformFeedbackFeatures.transformFeedback == 1U >Transform feedback uses the VK_EXT_transform_feedback extension. >supportsYUVSamplerConversion (Vulkan features): Enabled: mSamplerYcbcrConversionFeatures.samplerYcbcrConversion != 0U >VkDevice supports the VK_KHR_sampler_ycbcr_conversion extension >supports_custom_border_color (Vulkan features) anglebug:3577: Disabled: mCustomBorderColorFeatures.customBorderColors == 1U && mCustomBorderColorFeatures.customBorderColorWithoutFormat == 1U && !isSwiftShader >VkDevice supports the VK_EXT_custom_border_color extension >supports_protected_memory (Vulkan features) anglebug:3965: Disabled: (mProtectedMemoryFeatures.protectedMemory == 1U) >VkDevice supports protected memory >useMultipleDescriptorsForExternalFormats (Vulkan workarounds) anglebug:6141: Enabled: true >Return a default descriptor count for external formats. >waitIdleBeforeSwapchainRecreation (Vulkan workarounds) anglebug:5061: Disabled: IsAndroid() && isARM >Before passing an oldSwapchain to VkSwapchainCreateInfoKHR, wait for queue to be idle. Works around a bug on platforms which destroy oldSwapchain in vkCreateSwapchainKHR. >Version Information >Data exported 2021-12-01T15:16:03.416Z >Chrome version Chrome/96.0.4664.45 >Operating system Linux 5.14.21-un-def-alt1 >Software rendering list URL https://chromium.googlesource.com/chromium/src/+/76e4c1bb2ab4671b8beba3444e61c0f17584b2fc/gpu/config/software_rendering_list.json >Driver bug list URL https://chromium.googlesource.com/chromium/src/+/76e4c1bb2ab4671b8beba3444e61c0f17584b2fc/gpu/config/gpu_driver_bug_list.json >ANGLE commit id fc379ea0f411 >2D graphics backend Skia/96 eca463eb20a11c3c569304228ede2adb29a4228b >Command Line /usr/bin/google-chrome-stable --enable-crashpad --flag-switches-begin --flag-switches-end >Driver Information >Initialization time 109 >In-process GPU false >Passthrough Command Decoder true >Sandboxed false >GPU0 VENDOR= 0xffff [Google Inc. (Google)], DEVICE=0xffff [ANGLE (Google, Vulkan 1.2.0 (SwiftShader Device (Subzero) (0x0000C0DE)), SwiftShader driver-5.0.0)] *ACTIVE* >Optimus false >AMD switchable false >Driver vendor SwANGLE >Driver version 5.0.0 >GPU CUDA compute capability major version 0 >Pixel shader version 1.00 >Vertex shader version 1.00 >Max. MSAA samples 4 >Machine model name >Machine model version >GL_VENDOR Google Inc. (Google) >GL_RENDERER ANGLE (Google, Vulkan 1.2.0 (SwiftShader Device (Subzero) (0x0000C0DE)), SwiftShader driver-5.0.0) >GL_VERSION OpenGL ES 2.0.0 (ANGLE 2.1.16939 git hash: fc379ea0f411) >GL_EXTENSIONS GL_ANGLE_base_vertex_base_instance GL_ANGLE_client_arrays GL_ANGLE_compressed_texture_etc GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_get_image GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter GL_ANGLE_instanced_arrays GL_ANGLE_memory_object_flags GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_program_cache_control GL_ANGLE_relaxed_vertex_attribute_type GL_ANGLE_request_extension GL_ANGLE_robust_client_memory GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_yuv_internal_format GL_APPLE_clip_distance GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture GL_CHROMIUM_lose_context GL_CHROMIUM_texture_filtering_hint GL_EXT_EGL_image_external_wrap_modes GL_EXT_blend_minmax GL_EXT_buffer_storage GL_EXT_clip_control GL_EXT_color_buffer_half_float GL_EXT_compressed_ETC1_RGB8_sub_texture GL_EXT_copy_image GL_EXT_debug_label GL_EXT_debug_marker GL_EXT_discard_framebuffer GL_EXT_disjoint_timer_query GL_EXT_draw_buffers GL_EXT_draw_elements_base_vertex GL_EXT_float_blend GL_EXT_frag_depth GL_EXT_instanced_arrays GL_EXT_map_buffer_range GL_EXT_memory_object GL_EXT_memory_object_fd GL_EXT_multisampled_render_to_texture GL_EXT_multisampled_render_to_texture2 GL_EXT_occlusion_query_boolean GL_EXT_primitive_bounding_box GL_EXT_read_format_bgra GL_EXT_sRGB GL_EXT_semaphore GL_EXT_semaphore_fd GL_EXT_separate_shader_objects GL_EXT_shader_framebuffer_fetch_non_coherent GL_EXT_shader_io_blocks GL_EXT_shader_non_constant_global_initializers GL_EXT_shader_texture_lod GL_EXT_shadow_samplers GL_EXT_texture_compression_bptc GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_rgtc GL_EXT_texture_compression_s3tc_srgb GL_EXT_texture_cube_map_array GL_EXT_texture_filter_anisotropic GL_EXT_texture_format_BGRA8888 GL_EXT_texture_rg GL_EXT_texture_sRGB_R8 GL_EXT_texture_sRGB_RG8 GL_EXT_texture_sRGB_decode GL_EXT_texture_storage GL_EXT_texture_type_2_10_10_10_REV GL_EXT_unpack_subimage GL_KHR_debug GL_KHR_parallel_shader_compile GL_KHR_texture_compression_astc_ldr GL_NV_depth_buffer_float2 GL_NV_fence GL_NV_framebuffer_blit GL_NV_pack_subimage GL_NV_pixel_buffer_object GL_NV_read_depth GL_NV_read_stencil GL_NV_shader_noperspective_interpolation GL_OES_EGL_image GL_OES_EGL_image_external GL_OES_EGL_sync GL_OES_compressed_EAC_R11_signed_texture GL_OES_compressed_EAC_R11_unsigned_texture GL_OES_compressed_EAC_RG11_signed_texture GL_OES_compressed_EAC_RG11_unsigned_texture GL_OES_compressed_ETC1_RGB8_texture GL_OES_compressed_ETC2_RGB8_texture GL_OES_compressed_ETC2_RGBA8_texture GL_OES_compressed_ETC2_punchthroughA_RGBA8_texture GL_OES_compressed_ETC2_punchthroughA_sRGB8_alpha_texture GL_OES_compressed_ETC2_sRGB8_alpha8_texture GL_OES_compressed_ETC2_sRGB8_texture GL_OES_depth24 GL_OES_depth32 GL_OES_depth_texture GL_OES_depth_texture_cube_map GL_OES_draw_elements_base_vertex GL_OES_element_index_uint GL_OES_fbo_render_mipmap GL_OES_get_program_binary GL_OES_mapbuffer GL_OES_packed_depth_stencil GL_OES_rgb8_rgba8 GL_OES_sample_shading GL_OES_sample_variables GL_OES_shader_image_atomic GL_OES_shader_io_blocks GL_OES_shader_multisample_interpolation GL_OES_standard_derivatives GL_OES_surfaceless_context GL_OES_texture_3D GL_OES_texture_cube_map_array GL_OES_texture_float GL_OES_texture_float_linear GL_OES_texture_half_float GL_OES_texture_half_float_linear GL_OES_texture_npot GL_OES_texture_stencil8 GL_OES_vertex_array_object GL_OES_vertex_half_float >Disabled Extensions >Disabled WebGL Extensions >Window system binding vendor Google Inc. (Google) >Window system binding version 1.5 (ANGLE 2.1.16939 git hash: fc379ea0f411) >Window system binding extensions EGL_ANGLE_surface_orientation EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_colorspace EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_fence_sync EGL_KHR_wait_sync EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_KHR_swap_buffers_with_damage EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control EGL_ANGLE_robust_resource_initialization EGL_ANGLE_create_context_extensions_enabled EGL_ANDROID_blob_cache EGL_ANDROID_recordable EGL_ANGLE_create_context_backwards_compatible EGL_KHR_no_config_context EGL_IMG_context_priority EGL_KHR_create_context_no_error EGL_KHR_reusable_sync EGL_EXT_buffer_age EGL_KHR_mutable_render_buffer EGL_ANGLE_create_surface_swap_interval >XDG_CURRENT_DESKTOP MATE >XDG_SESSION_TYPE x11 >GDMSESSION mate >Ozone platform x11 >Direct rendering version unknown >Reset notification strategy 0x0000 >GPU process crash count 1 >gfx::BufferFormats supported for allocation and texturing R_8: not supported, R_16: not supported, RG_88: not supported, BGR_565: not supported, RGBA_4444: not supported, RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported, BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR: not supported, P010: not supported >Compositor Information >Tile Update Mode One-copy >Partial Raster Enabled >GpuMemoryBuffers Status >R_8 Software only >R_16 Software only >RG_88 Software only >BGR_565 Software only >RGBA_4444 Software only >RGBX_8888 Software only >RGBA_8888 Software only >BGRX_8888 Software only >BGRA_1010102 Software only >RGBA_1010102 Software only >BGRA_8888 Software only >RGBA_F16 Software only >YVU_420 Software only >YUV_420_BIPLANAR Software only >P010 Software only >Display(s) Information >Info Display[67] bounds=[0,0 1024x768], workarea=[0,0 1024x737], scale=1, rotation=0, panel_rotation=0 external. >Color space (all) {primaries:BT709, transfer:IEC61966_2_1, matrix:RGB, range:FULL} >Buffer format (all) BGRA_8888 >SDR white level in nits 100 >Bits per color component 8 >Bits per pixel 24 >Refresh Rate in Hz 60 >Video Acceleration Information >Encoding >Vulkan Information >Device Performance Information >Log Messages >GpuProcessHost: The GPU process exited normally. Everything is okay. >[16489:16489:1201/181157.918649:ERROR:viz_main_impl.cc(161)] : Exiting GPU process due to errors during initialization >GpuProcessHost: The GPU process exited normally. Everything is okay. >[16543:16543:1201/181158.052672:ERROR:sandbox_linux.cc(376)] : InitializeSandbox() called with multiple threads in process gpu-process. >GpuProcessHost: The GPU process crashed! >[16699:16699:1201/181305.614981:ERROR:sandbox_linux.cc(376)] : InitializeSandbox() called with multiple threads in process gpu-process.
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